Wednesday, March 31, 2010

Junker Jane Voodoo Doll


Oh, it's been forever since I made a voodoo!

Amarante is the french form of the flower name Amarantha meaning unfading.


I'll be posting those buttons to Etsy soon :)

Junker Jane Pinback Buttons!














I finally got around to getting these made! i love 'em, they make me smile, especially the doodled doll heads :D
They will come 4 in a set. I will offer 4 Your Choice as well as the sets I have paired up!

Tuesday, March 30, 2010

Junker Jane Wips


Sewing again and the trees are getting greener


I have a lot of new ideas but sometimes getting back into the groove takes time. I really need to edit myself to be thrilled.
I doodled a lot last night and most of my stuff looked spare and modern and different....trying to make that happen will take discipline :D

Sunday, March 21, 2010

Copying vs Inspiration

With all the recent emails I have received from other artists alerting me about my work being copied and for seeing them all first hand myself I have decided to comment on the issue.
Not only is it unethical, it's very disappointing to have people take your designs and use them as their own. I don't mean the people who are crafting for themselves for fun, they always tell me they are inspired to make them and show me. I love that! But I am speaking of the ones who copy to sell them. And to be fair, I've approached them. Some have stopped others have not.
I recently read a post titled " Why You Shouldn't Copy Us Or Anyone Else. Though the article pertains to writing software,the meaning and explanations are clear and can be applied to any form of creation. It Reads,

"Why You Shouldn't Copy Us Or Anyone Else"
By Jason Fried,
37signals

Here’s the problem with copying: Copying skips understanding. Understanding is how you grow. You have to understand why something works or why something is how it is. When you copy it, you miss that. You just repurpose the last layer instead of understanding all the layers underneath.

The article is referring to ideas and business models, but I think interface design is an example more people can relate to. Have you seen an interface (Work of Art) that was obviously copied from someone else’s interface? The copy usually lacks depth and detail. They miss the spacing, the proportions, the relationship between colors and objects and buttons and links. It’s usually pretty close, but there’s something not right about it.

Why? Shouldn’t copying something be easier than creating it? Someone else already did the work, right? The problem is that the work on the original is invisible. The copier doesn’t know why it looks the way it looks or feels the way it feels or reads the way it reads. The copied interface(Work of Art) is a faux finish.

This is why future iterations of a copied interface begin to break down quickly. The copiers don’t understand where to take it next because they don’t understand the original intention. They don’t know the original moves so they don’t understand the next move.

Look around at interfaces that were clearly copied from someone else’s UI and you’ll find a lot of inconsistencies and sore thumbs. That’s the new stuff.

While I’ve been using interface design as an example, the original article was more about business models. I think copying leads to a lack of understanding there as well. Be influenced by many, copy none.

So bottom line: Copying hurts you. You miss out on what makes something good. Instead, try to be exposed to a variety of perspectives and points of view. Take whatever you find useful and leave the rest behind. Fill in the gaps with your own ideas. In the end you have make your own way forward.
Reprinted by permission of
Jason Fried,
37signals

Obviously the copycats don't care about taking from the original creator or how it makes the original artist feel, but they really should consider what it does to their reputation.

Thanks to everyone for your support on this issue. It is comforting to know that there are so many of you who see it for what it is and feel the same way.

















From the Grave Bunch


Winnifred, Fauna and Hettie.
They look like I feel :D

Copying vs Inspiration

With all the recent emails I have received from other artists alerting me about my work being copied and for seeing them all first hand myself I have decided to comment on the issue.
Not only is it unethical, it's very disappointing to have people take your designs and use them as their own. I don't mean the people who are crafting for themselves for fun, they always tell me they are inspired to make them and show me. I love that! But I am speaking of the ones who copy to sell them. And to be fair, I've approached them. Some have stopped others have not.
I recently read a post titled " Why You Shouldn't Copy Us Or Anyone Else. Though the article pertains to writing software,the meaning and explanations are clear and can be applied to any form of creation. It Reads,



"Why You Shouldn't Copy Us Or Anyone Else"
By Jason Fried, 37signals


Here’s the problem with copying: Copying skips understanding. Understanding is how you grow. You have to understand why something works or why something is how it is. When you copy it, you miss that. You just repurpose the last layer instead of understanding all the layers underneath.

The article is referring to ideas and business models, but I think interface design is an example more people can relate to. Have you seen an interface (Work of Art) that was obviously copied from someone else’s interface? The copy usually lacks depth and detail. They miss the spacing, the proportions, the relationship between colors and objects and buttons and links. It’s usually pretty close, but there’s something not right about it.

Why? Shouldn’t copying something be easier than creating it? Someone else already did the work, right? The problem is that the work on the original is invisible. The copier doesn’t know why it looks the way it looks or feels the way it feels or reads the way it reads. The copied interface(Work of Art) is a faux finish.

This is why future iterations of a copied interface begin to break down quickly. The copiers don’t understand where to take it next because they don’t understand the original intention. They don’t know the original moves so they don’t understand the next move.

Look around at interfaces that were clearly copied from someone else’s UI and you’ll find a lot of inconsistencies and sore thumbs. That’s the new stuff.

While I’ve been using interface design as an example, the original article was more about business models. I think copying leads to a lack of understanding there as well. Be influenced by many, copy none.

So bottom line: Copying hurts you. You miss out on what makes something good. Instead, try to be exposed to a variety of perspectives and points of view. Take whatever you find useful and leave the rest behind. Fill in the gaps with your own ideas. In the end you have make your own way forward.
Jason Fried, 37signals

Obviously the copycats don't care about taking from the original creator or how it makes the original artist feel, but they really should consider what it does to their reputation.

Thanks to everyone for your support on this issue. It is comforting to know that there are so many of you who see it for what it is and feel the same way.
















New Dolls










I have 2 more but can't post them till tomorrow.
I never did see TV last night....I knocked out with the kids :D

Friday, March 19, 2010

WIPS







I tried a plastic eye.... we'll see....
I keep that jumbled mess of scraps/floss around because it inspires me! :D
My back is sore from sewing today....I am BEAT....can't remember when I last felt relaxed :D
I'm waiting for the kids to knock out so i can watch Tv... GLORIOUS TV.... :D

Junker Jane WIP Doll


Monster Bunny Anemone
















Thursday, March 18, 2010

Monster Bunny Primrose






















Fluffy Oblivion


I found this clown head last year at a junk shop. Somehow he is at home on the pink fur :D
I am hoping to do summore junk shopping this next week during spring break. I am on a lusty hunt for doll parts...arms, legs...heads....:D
Anyway, just waking up to coffee here and trying to figure out how to do all I need and still leave some space in the brain for new ideas :)

Tuesday, March 16, 2010

Monster Clover


























Another little weirdo :D Beat, ratty, junky, lovely.
The junkiest ones are my fave.